Welcome to this short course Building an AI Powered Game, built in partnership with Together AI and AI Dungeon. In this course, you learn how to build an AI-powered, text-based game, including creating a world, setting up cool mechanics, and preparing for productionization. At the end, you have a playable game that you can share with your friends. I'm delighted to introduce our instructors, Niki Birkner, who is Senior Product Manager at Together AI, as was Nick Walton, who is CEO and Co-Founder of Latitude, where he created AI Dungeon. Niki has played a pivotal role in scaling to get AI, leading the product development of this serverless and dedicated inference API and front end. And Nick built the original AI Dungeon at the hackathon, and now focuses on developing new types of game experiences that are only possible with AI. Nick and Niki work together to help AI dungeon continually improve the AI experience for players using Together AI's service. Thanks, Andrew. I'm thrilled to be here and share my experiences in building games with AI. Thanks, Andrew. I'm excited to dive into this course with all of you. In this course, you learn to build a game from scratch using LLMs and optimize the performance of the model while keeping costs low. Niki and Nick will guide you through the building blocks of AI game development including safety systems using Llama Guard. You'll start by using hierarchical content generation to create an entire world based on your prompt instructions. This includes developing kingdoms, towns, and characters that make your game experience feel alive. Next, you'll learn to build an interactive AI application by creating an AI roleplay game and integrating the world you've created into a fun game experience. Finally, you will learn how to implement complex mechanics by using AI to parse text data into structured json output. This will allow you to build an inventory detection system and other mechanics that track and leverage structured game state. In addition, you will learn to enforce content safety and compliance for AI game content generation based on specified policies. You'll also build your own custom policies for your game using Llama Guard. With these techniques, you'll be able to build more creative and innovative AI applications, starting with your game. Many people have worked to create this course. I like to thank Abhy Vengavillagam, Hassan El Mghari, Jamie de Guerre. And Vipul Ved Prakash, from Together AI and AI Dungeon. As well, Diala Ezzeddine from DeepLearning.AI who have all contributed to this course. The first lesson will be about world creation, where you will use prompt engineering and hierarchical generation to create game worlds. Are you ready? Yep. That sounds great. Let's go on to the next video to get started.